Streamlining Operations

Unfortunately, developing casual games for mobile platforms has become quite a hassle.
There are millions of games and apps available because basically anyone with minimal knowledge can make one, thus, developing a new game makes no sense, markets prioritize the most popular games and don’t really promote new titles unless you have a big fat budget for marketing.

At the same time, there are these stupid new regulations, like GDPR and CPRA. Marketplaces have their own rules, which they change from time to time, like the Google Play Store, which requires updating the app at least once every 2 years, otherwise, it will be automatically removed.
Plus, sometimes I need to update games to fix my own bugs and add new features.

Anyway, keeping numerous games in compliance with all the new rules and regulations is quite a soul-sucking task, so I’ve decided to remove most games from markets except for the two most popular and profitable.

All-in-One Solitaire and All-in-One Mahjong are both available for Android, iOS, Windows 10+ and online.
I will keep updating those games and add new features.

All other games, All-Peaks Solitaire, Shadow Solitaire, Rainbow Lines and Match Jong are only available online at the Pozirk Games website.

At the same time, there is some good news! 🙂
Old Flash games, that stopped working after Adobe stopped distributing Flash plugin, are slowly coming back to life!
Thanks to Ruffle, a Flash Player emulator.
It is still in beta, but several games are working just fine already.
Balloon Express – works!
Feed The Furry – works!
Instant Football – works!
Mad Tanks – works, but there are some bugs and game doesn’t save the progress.
Total Construction – almost works, but not yet.
Resistance Is Useless – not yet.
Space Age – not yet.
Dolly The Sheep – not yet.
Charlie Likes Strawberries – not yet.

Mad Tanks, Space Age and Resistance Is Useless are still my 3 most favorite games.


All-in-One Mahjong for Windows


After All-in-One Solitaire for Windows, it’s time for All-in-One Mahjong.

The process of releasing the game was the same – a bit annoying but pretty straightforward.
The game was approved in one day, looks like not too many developers release games/updates at the beginning of January. 🙂

So, free version for Windows 10/11 is out there.
All-in-One Mahjong for Windows


All-in-One Mahjong, extra 20 layouts


It’s been a long time since the last update of All-in-One Mahjong, so I have a fresh release with 20 new layouts and 6 extra backgrounds.
There are certain layouts that turn out pretty interesting, like the Phoenix in the screenshot above, despite the fact that adding new layouts is generally a boring and monotonous process.

I’m also planning to add a Memory Mode. It will be something like a mix of Mahjong and Memory game, where you have to first find the pairs of tiles and only then match them.
Let’s hope it will be interesting to play. 😀


Cromwell Solitaire and Demons & Thieves Solitaire, plus Mahjong updates

Finally I have released updated versions of Solitaire and Mahjong games on all the platforms including iOS.
As I mentioned before, I added more layouts to Mahjong for the total of 200 layouts and added 2 more games to Solitaire: Cromwell Solitaire and Demons & Thieves Solitaire.
I must say Demons & Thieves Solitaire is a tricky one, it is not hard to win, but fairly hard to win fast.
I’m giving 11 minutes to get bonus score, but there aren’t many players who were able to get more than 728 base points so far.




All-in-One Mahjong, HTML5 version

After moving All-in-One Solitaire, I have finally finished with HTML5 version of All-in-One Mahjong game as well.
Even though, Flash performs better on dekstop and has more features than HTML5, at least if I use OpenFL, I have no choice here.
Google is forcing everyone to move to ARM64 as well now. Unless Adobe does something, Adobe Air will be dead very soon too.
The painful part is(will be) to explain players, why they need to move to new version… 🙂

Instead of adding new games, most of the 2018, and now part of 2019, I’ve spent upgrading games to “new” technologies, modifying them to comply with new policies and fixing bugs (eah, my code is horrible :D).


All-in-One Solitaire 2, work in progress

One of the biggest issue with first part of All-in-One Solitaire was super bad code written by me.
So doing any modification was quite painful.
Game “Undo” action was one of the things, that caused me problems. While lots of players asked for multi-step undo feature, with my code, I could hardly realize even a one-step undo. 🙁

That’s why I decided to make All-in-One Solitaire 2 from the scratch.
Finally, I have some progress, a well made (I hope so) system that can handle different card games with multi-step undo action and many other features.
It’s better to see the feature in this demo:

All that thanks to great book, Game Programming Patterns, which is available for free on a website and specifically to Command Pattern, that made my code much cleaner and functional.

Meanwhile, I have added lots of new layouts to All-Peaks Solitaire, and I will add one more game mode soon.

Also, All-in-One Solitaire and 3 parts of All-in-One Mahjong games were improved with Portuguese and Italian translations, as well as with “Share” button.


All-in-One Solitaire on hold, All-Peaks Solitaire in development, All-in-One Mahjong

I have decide to put All-in-One Solitaire 2 game development on hold and make All-Peaks Solitaire game first.
All-Peaks Solitaire will be a mix of Tri-Peaks and Pyramid Solitaire with lots of different layouts.

Also All-in-One Mahjong is featured as “#1 Hit Game” at Big Fish Games in Mahjong category both for PC and Mac. And I’m really happy about that. 🙂


All-in-One Mahjong on Big Fish Games


Today Big Fish published my All-in-One Mahjong game on their website.
There are two interesting things about this:
1. A pirated version of the game appeared on Torrents ~1 day (maybe 4-10 hours) before Big Fish release:
https://dark-os.com/viewtopic.php?t=288500
2. I was thinking that the quality of the game is not really good comparing to other games on Big Fish.
Seriously, poor graphics (for regular casual game), average sfx, no storyline.
For example, some of the graphics for the game were taken from Open Clip Art website.
Although, game has its charm and many fans.

Anyway, I have two more sequels, hope Big Fish will publish them too. 🙂






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