31 May

All-in-One Mahjong, HTML5 version

After moving All-in-One Solitaire, I have finally finished with HTML5 version of All-in-One Mahjong game as well.
Even though, Flash performs better on dekstop and has more features than HTML5, at least if I use OpenFL, I have no choice here.
Google is forcing everyone to move to ARM64 as well now. Unless Adobe does something, Adobe Air will be dead very soon too.
The painful part is(will be) to explain players, why they need to move to new version… πŸ™‚

Instead of adding new games, most of the 2018, and now part of 2019, I’ve spent upgrading games to “new” technologies, modifying them to comply with new policies and fixing bugs (eah, my code is horrible :D).

19 May

All-in-One Solitaire 2, work in progress

One of the biggest issue with first part of All-in-One Solitaire was super bad code written by me.
So doing any modification was quite painful.
Game “Undo” action was one of the things, that caused me problems. While lots of players asked for multi-step undo feature, with my code, I could hardly realize even a one-step undo. πŸ™

That’s why I decided to make All-in-One Solitaire 2 from the scratch.
Finally, I have some progress, a well made (I hope so) system that can handle different card games with multi-step undo action and many other features.
It’s better to see the feature in this demo:

All that thanks to great book, Game Programming Patterns, which is available for free on a website and specifically to Command Pattern, that made my code much cleaner and functional.

Meanwhile, I have added lots of new layouts to All-Peaks Solitaire, and I will add one more game mode soon.

Also, All-in-One Solitaire and 3 parts of All-in-One Mahjong games were improved with Portuguese and Italian translations, as well as with “Share” button.

06 Jun

All-in-One Solitaire on hold, All-Peaks Solitaire in development, All-in-One Mahjong

I have decide to put All-in-One Solitaire 2 game development on hold and make All-Peaks Solitaire game first.
All-Peaks Solitaire will be a mix of Tri-Peaks and Pyramid Solitaire with lots of different layouts.

Also All-in-One Mahjong is featured as “#1 Hit Game” at Big Fish Games in Mahjong category both for PC and Mac. And I’m really happy about that. πŸ™‚

12 May

All-in-One Mahjong on Big Fish Games


Today Big Fish published my All-in-One Mahjong game on their website.
There are two interesting things about this:
1. A pirated version of the game appeared on Torrents ~1 day (maybe 4-10 hours) before Big Fish release:
https://dark-os.com/viewtopic.php?t=288500
2. I was thinking that the quality of the game is not really good comparing to other games on Big Fish.
Seriously, poor graphics (for regular casual game), average sfx, no storyline.
For example, some of the graphics for the game were taken from Open Clip Art website.
Although, game has its charm and many fans.

Anyway, I have two more sequels, hope Big Fish will publish them too. πŸ™‚

23 Apr

Rainbow Lines and etc.

Some news…

* I have released Rainbow Lines on Google Play.
I have decide to make two separate versions of the game: with HD graphics and without, otherwise game file size is too big.

* Updated AdMob ANE to comply with the latest AdMob/Google Mobile Ads/Google Play/AdSense changes. New ANE is much heavier and throws numerous warnings, but seems to work fine. πŸ™‚
Old version is deprecated and “Google Play will stop accepting new or updated apps that use the old standalone Google Mobile Ads SDK v6.4.1 or lower. You must upgrade to the Google Play version of the Mobile Ads SDK by then.”
As usual, it is available on GitHub: https://github.com/pozirk/ANEAdMob

* Match Jong is somewhat in freezed state at the moment, but I have a playable demo, and my artist is ready to start preparing graphics. Going to start working on the game soon. πŸ™‚

* Little by little, I’m releasing free version of All-in-One Mahjong 2 with updated AdMob ANE, of course.
All-in-One Mahjong 2 FREE is already available on Google Play.