February 25th, 2014
Пока Шарики подвисли из-за багов в OpenFL, я решил быстро сделать вторую часть All-in-One Mahjong на AIR.
Залил в AppStore на Amazon’е и получил от них весёлое письмо:
Protecting intellectual property rights is important to us. Please provide documentation demonstrating that you have the right to use ” Mahjong ” brand name in Title , Icon and app metadata.. The documentation must be either a confirmation letter from the intellectual property rights holder or a copy of the applicable license.
Это при том, что первая часть игры уже год как у них лежит в продаже, а сам Mahjong – это древняя китайская игра, и само слово сравнимо с Solitaire или Chess.
Пришлось взять себя в руки и культурно объяснить, что они не правы.
Сработало: All-in-One Mahjong 2
November 12th, 2013
As I’m going to release free versions of Solitaire and Mahjong games on Amazon AppStore, I’ve decided to use Amazon Mobile Ads (+ AdMob of course, Amazon Mobile Ads only work in USA, I guess).
And, as these games are made with Adobe Air, I had made another ANE…
Here it is: Amazon Mobile Ads ANE, available on Github along with source code.
October 4th, 2013
While Samsung’s developer portal is somewhat buggy, their discount feature worked great for All-in-One Mahjong game.
The game is #2 (or #3, depends on country) in Top paid right now, just a week after the discount.
I had similar positive results with Amazon FAD for both All-in-One Solitaire & All-in-One Mahjong games.
Even though Solitaire had some critical bugs and thus received a lot of negative reviews, I had an increase in sales afterwards.
September 7th, 2013
One day this should have happened. 🙂
Google Alerts reported me about a webpage with stolen version of All-in-One Mahjong game.
I have downloaded it and looked inside, the game was taken from Amazon AppStore. I guess, its DRM is useless.
« go inside »
August 25th, 2013
As a back-end for Solitaire and Mahjong games I’m using a separate VPS with Node.js, as a web server, and MySQL database, which I’m hoping to switch to MariaDB some day.
I really like Node.js, it can handle thousands of connections at once on a cheap VPS for ~$10/month.
On July 12 2013, All-in-One Mahjong was promoted on Amazon App Store as a Free App of the Day, and game had ~100k active players a day. But Node.js had absolutely no problems with that, even 512MB of memory was enough.
I’m very new to Node.js, so here are some links, that helped me to know it better:
Manual and Docs: http://nodejs.org/api/
Node.js driver for MySQL: https://npmjs.org/package/mysql
August 1st, 2013
Finally started new game, things move slowly as I’m still improving Mahjong and Solitaire, and really tired of those two.
Anyway, here is first screenshot from the game, without name yet…
Yes, it looks like old well-known Lines, and it is Lines, but with some extra features and nice graphics.
No more Adobe AIR for development, I’ve tried it once, and don’t want to use it again for mobile.
This time I’m using Haxe, OpenFL and FlashDevelop.