My old test BLU Vivo Air phone became too old, both physically and “mentally”.
The battery is playing tricks showing 40% in one moment and then dropping to 0% another and Android version is 5.0.2, which is soon will become unsupported even by my own games.
At the moment I still set minSdkVersion to 19 (Android 4.4 KitKat), but targetSdkVersion is already forced by Google to be 30.
Btw, in OpenFL it is done in project.xml file:
<config:android minimum-sdk-version="19" target-sdk-version="30" />
A neat list of all the Android/API versions can be found on Wikipedia: https://en.wikipedia.org/wiki/Android_version_history.