Dolly The Sheep, now everywhere!

I have released Dolly The Sheep game to other platforms, so now it is available at:

Google Play: https://play.google.com/store/apps/details?id=air.com.pozirk.dollythesheep
App Store: https://itunes.apple.com/app/dolly-the-sheep/id887047359
NOOK Store: http://www.barnesandnoble.com/w/dolly-the-sheep-pozirk-games/1119715744
Samsung Apps: http://apps.samsung.com/mars/topApps/topAppsDetail.as?productId=000000863650
Amazon Store (PC): http://www.amazon.com/Pozirk-Games-Dolly-Sheep-Download/dp/B00KI19VYC/
App Store (Mac): https://itunes.apple.com/app/dolly-the-sheep/id890191173




Mobile Market links

Here is how game can link to publisher’s page or another game in different mobile markets:

Google Play:
Publisher: market://search?q=pub:<publisher_name>
Game: market://details?id=<package_name>
More info: http://developer.android.com/distribute/googleplay/promote/linking.html

App Store (iOS):
Publisher: http://appstore.com/<publisher_name>
Game: http://appstore.com/<game_name>
itms:// and itms-apps:// didn’t work for me.
More info:
http://developer.apple.com/library/ios/#qa/qa1633/_index.html
http://stackoverflow.com/questions/433907/how-to-link-to-apps-on-the-app-store
http://itunes.apple.com/linkmaker/

Kindle Apps market:
Publisher: amzn://apps/android?s=<publisher_name>&showAll=1
Game: amzn://apps/android?s=<game_name>
More info: https://developer.amazon.com/sdk/in-app-purchasing/sample-code/deeplink.html

Samsung Apps market:
Publisher: samsungapps://SellerDetail/<selleer_id>
Game: samsungapps://ProductDetail/<package_name>

Blackberry App World:
Publisher: appworld://vendor/<vendor_id>
Game: appworld://content/<game_id>

SlideME App market:
Publisher: sam://search?q=pub:<publisher_name>
Game: sam://details?id=<package_name>
More info: http://slideme.org/blog/linking-your-apps-slideme

NOOK Apps market:
No market links, so just use regular web links or NOOK API.
Publisher: http://www.barnesandnoble.com/c/<publisher_name>
Game: http://www.barnesandnoble.com/w/<game_name>/<game_id>

Window Phone 8 store:
Game: http://windowsphone.com/s?appId=<game_id>
More info: https://msdn.microsoft.com/en-us/library/windows/apps/ff967553(v=vs.105).aspx


All-in-One Solitaire and Mahjong

Damn it! I was supposed to start making new game in March… and it’s end of the April already.
All-in-One Solitaire for iPad/iPhone/iPod
All-in-One Mahjong for NOOK Tablet
All-in-One Mahjong for Kindle Fire

And a mobile friendly version of the website now available here: m.pozirk.com


Adobe AIR In-app Purchase native extensions

I have spent some time searching for free extensions for all the possible platforms and would like to share my results.
Also, I made my own in-app purchase extension for Android, as I couldn’t find a good and free one.

1. In-app Purchase for Blackberry Playbook.
There is an extension that comes with BlackBerry SDK for Adobe AIR.
API docs: http://developer.blackberry.com/air/apis/playbook/net/rim/blackberry/payment/PaymentSystem.html

2. In-app Purchase for iOS.
In-app purchase extension comes with Adobe Gaming SDK

3. In-app Purchase for Amazon Kindle.
It comes with Amazon SDK: https://developer.amazon.com/sdk/in-app-purchasing/documentation/adobe.html

4. In-app Purchase for Android.
I have found two extensions:
First is free extension from Freshplanet, but it is outdated.
Second is from Milkman for $50.
So, I have decide to make my own. 🙂
You can find it here: Adobe AIR In-app Purchase native extension for Android

Hope, it will help someone in its mobile app development.
Continue reading “Adobe AIR In-app Purchase native extensions”


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