So many ideas, so little time.

RiU is featured

July 31st, 2012

Unexpectedly for me, RiU has got Daily 4th Place on Newgrounds and became featured on main page on Kongregate.
While most of the comments on NG were positive, on Kong there was total madness. Hundreds of comments and some of them were absolutely ridiculous. I was trying to reply to these comments and even made some changes to the game, but… 🙂
Anyway, I’ve learned my lesson.

Resistance is Useless released

July 30th, 2012

It took us quite a lot of time to release this game and here it is: Resistance is Useless, a action/adventure/shooting flash game.
In this game you play as Bruno, a delivery boy, who was forced to “take” a gun and start fighting against hords of perfidious aliens.
We have invented 12 different types of enemies, 4 bosses and 15 levels with very tangled storyline for this game.
Hope, you will like it.

“Resistance Is Useless” is looking for sponsor

August 23rd, 2011

Interested in sponsoring Resistance Is Useless Game? Place your bids at FGL: http://www.flashgamelicense.com/view_game.php?game_id=19739.

You can also watch the trailer here: Resistance Is Useless Trailer

RiU is ready

August 17th, 2011

I was so busy, that I had forgotten to say that RiU is ready.
It is available for developers and players at FGL: http://www.flashgamelicense.com/view_game.php?game_id=19739
I hope, it will be available soon for sponsors!

RiU. Report 11

June 11th, 2011

All the enemies are ready. So, not much left to do.
« go inside »

Well…

April 28th, 2011

Everything is complicated.
Still no graphics for RiU, so I have started working on Space Age with another artist.

RiU. Report 10

March 12th, 2011

All the level are ready. All the sounds a re ready. But I still don’t have graphics for menu.
But after some tests, we have come to conclusion that game is a bit boring.

So, we’ve decided to improve the gameplay, add more enemies, make them flying in different ways, make game scenes shorter, add more items to the shop and polish levels.

Some screenshots from first(polished) level:

RiU. Report 9

February 24th, 2011

My laptop was broken for almost two weeks, I couldn’t do anything.
Nothing to report this time. 🙁

RiU. Report 8

February 2nd, 2011

So…
10 out of 15 levels are ready.
SFX is almost ready too, we just need sounds for bosses, but there are no graphics for bosses yet.
I really hope to finish the game at the end of February / beginning of March.

RiU. Report 7

January 19th, 2011

I have ordered SFX for the game and have received new graphics.
So, I’m working on the levels at the moment.